Beasts CK Druid |
Brutality FI Barbarian |
Death ET Necromancer |
Deception EW Thief |
Elements JJ Tempest |
Forests AF Ranger |
Hate SR Doom Knight |
Knowledge BF Wizard |
Mirth TH Bard |
Murder EW Assassin |
Purity MZ Cleric |
Revelations ET Revealer |
Tactics DM Warrior |
Totems CK Shaman |
Tranquility CT Monk |
Vigilance TS Paladin |
Description | Percentage Bane |
Percentage Damage |
---|---|---|
Butchering | 5 | 5 |
Slaughtering | 8 | 10 |
Slaying | 11 | 16 |
Annihilation | 16 | 25 |
Experience is gained by completing quests and killing mobs.
There are a few advancements you can take increase your XP.
Advancement | Level | Points | XP Gain |
---|---|---|---|
Savvy | 10 | 12 | 10% |
Expertise | 25 | 100 | 20% |
Mastery | 50 | 250 | 30% |
Supremacy | 75 | 500 | 40% |
Six of the zones have XP Modifiers
Zone | Modifier |
---|---|
Desert of Mohrum | 5% |
Eastern Wasteland | 7% |
Hazeroth Keep | 6% |
Mount Zharim | 6% |
Trinst Sewers | 10% |
Wailing Catacombs | 10% |
Experimenting with a warrior, monk and cleric appear to indicate:
That is, it takes 100 XP for a cleric to advance to level 2, 90 XP for a warrior and about 121 for a monk. Because of the graphical method of tracking XP, these numbers may be a little off.
Modifiers do not appear to work if the MOB has a lower level.
Drakkens need 110% XP to level and trolls get 105% XP.
game.txt and chat.txt are truncated and renamed when they hit 1,000,000 bytes.
In OS X you need to find the app and select "Show Package Contents" to get to the directory using "Finder."
In Windows open a "Run dialog window" and type "%LOCALAPPDATA%\MinionsOfMirthUW", and hit <Enter>.
In the unlikely event that you wish to back up your settings or journal the information is located in "settings.db".
On OS X: open "/Applications/Minions Of Mirth Undead Wars/MinionsOfMirth.app/Contents/minions.of.mirth/data/"
On Windows 7: %LocalAppData%\MinionsOfMirthUW\minions.of.mirth\data
Collect the appropriate spleen and deliver it to Dhaurva Dey at the dock in Haunted Hollow.
Archtype | Skill | Spleen | Classes |
---|---|---|---|
Dispersion | Mage | Lizan Waterwalker | Necromancer, Revealer, Wizard |
Endurance | Combatant | Warling Captain | Barbarian, Doom Knight, Monk, Paladin, Ranger, Warrior |
Sanctify | Priest | Dracogriff | Cleric, Druid, Shaman, Tempest |
Waylay | Rogue | Bisotaurian Lord | Assassin, Bard, Thief |
These are some common modifiers used throughout Minions of Mirth.
Modifier | Primary | Secondary | Tertiary | Melee Haste |
---|---|---|---|---|
Diminutive | -3 | -1 | ||
Tiny | -2 | |||
Small | -1 | |||
Large | +1 | |||
Huge | +2 | |||
Gargantuan | +3 | +1 | ||
Talented | +3 | +2 | ||
Spooky | +1 | |||
Ghostly | +2 | +1 | ||
Spectral | +3 | +2 | +1 | |
Phantasmal | +5 | +3 | +2 | |
Colossal | +5 | +4 | +3 | |
Sickly | -1 | -1 | -1 | -0.1 |
Stalwart | +1 | 0.1 | ||
Formidable | +2 | +1 | 0.2 | |
Fearsome | +5 | +4 | +3 | 0.6 |
Lengendary | +10 | +9 | +8 | 2.0 |
Certain races have different advantages or disadvantages:
Some races regenerate more quickly than others or have modified resistances.
Regeneration | Resistance | |||||
---|---|---|---|---|---|---|
Race | Health | Mana | Stamina | Cold | Disease | Fire |
Demon | +25 | |||||
Drakken | 110% | -25 | ||||
Dwarf | 102.5% | 200% | ||||
Elf | 125% | |||||
Halfling | 105% | |||||
Ogre | +10 | |||||
Orc | 200% | |||||
Troll | 105% | 200% |